AI Insights · Timothy · July 2024
Top 5 Cooking Games in Mexico: Q2 2024 Performance
Discover the latest performance metrics for the top 5 cooking games in Mexico during Q2 2024, including downloads, revenue, and active users trends.
In Q2 2024, the cooking games category in Mexico saw notable activity on a unified platform. Here’s a detailed look at the performance of the top 5 cooking games: Pizza Ready!, Good Pizza, Great Pizza, Sandwich Runner, Masha and The Bear: Pizzeria!, and Royal Cooking: Kitchen Madness.
Pizza Ready! from Supercent, Inc. experienced significant engagement. Downloads fluctuated, peaking at around 309K in the first week of April and seeing a low of 189K in the third week of May. Revenue varied between $857 and $1.3K weekly, with the highest revenue recorded in the first week of April. Weekly active users climbed from 839K to over 1M by the end of June.
Good Pizza, Great Pizza by TAPBLAZE showed a mixed performance. Downloads were highest in the first week of April at approximately 59K but dipped to around 37K in early June before bouncing back to 60K by the end of the quarter. Revenue peaked at $1.5K in the last week of May. Weekly active users started at 365K and saw a decrease, reaching 245K by mid-June, but rebounded to 314K by the end of the quarter.
Sandwich Runner from DWANGO Co., Ltd. maintained relatively consistent download numbers, averaging around 40K per week with a peak of nearly 46K in mid-May. Weekly active users remained stable, fluctuating slightly but generally staying around 540K to 560K.
Masha and The Bear: Pizzeria! by DevGame OU saw a notable increase in downloads, especially in late May with a peak of nearly 50K. Revenue was modest, ranging from $362 to $541 weekly. Active users grew from approximately 39K to over 64K by early June, showcasing a significant rise in engagement.
Royal Cooking: Kitchen Madness by Matryoshka Games experienced a strong upward trend in downloads, starting at 34K in early April and reaching up to 57K by the end of June. Revenue saw a marked increase, particularly in June, peaking at $327 in mid-June. Weekly active users demonstrated substantial growth, starting at 67K and more than doubling to 116K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.